Design: Daily Life – Turn Ordinary Into Extraordinary

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Class Description

MAPS needs games! Your mission should you choose to accept it: design a game for MAPS students to play!

Learning Objectives: in this class, students will learn about

  • Students will explore and use critical thinking skills about strategy.
    • Students will develop rules and how to apply them in their game.
    • Students will decide how much of their game will be determined on strategy vs luck. 
  • Students will research games and utilize them in their own designs. 
  • Students will utilize and explore the basic tool set in Photoshop to create fundamental shapes and color pallets. 
  • Students will explore the fundamentals of graphic design and explore how to utilize them in their designs
    • Shape, Space, Texture, Contrast, Lines, Color, Repetition
  • Students explore and create the fundamentals of basic 3D design and printing.
    • They will learn to create simple game pieces made for 3D printing.

Equipment

  • IPads
  • MACs
  • 3D printer (second half of session)

Software

  • Photoshop 
  • Z brush (second half of session) 
  • Cura 

Deliverables: Students and Class Projects

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